Tuesday, 8 November 2016

CoP 3: Individual Tutorials - Discussion of Paper

In this tutorial we discussed the written side of the dissertation and my first bit of writing. I started off by writing my second chapter of my dissertation because I found that chapter to be the one where I had the most information and knowledge about. The chapter was about the different softwares people can use for particle simulations and the different plug-ins you can get, I also talked about the problems people could run into when simulating with particles.

The feedback that I got from it was mostly positive, which was great, but my tutor did say that I needed to have more primary research in the chapter, for example practitioners that I've gotten in contact with asking about particle simulation and what solvers they prefer and why. I also need to ask practitioners why they use a specific platform for their simulation and if they look for people for there studio who have a general knowledge about vfx or if they look for people who specialise in certain areas in vfx. My tutor also gave me advice into who I should contact like Framestore Andy Hayes, Tom Box at Blue Zoo, Mike Mulholland vfx supervisor at ILM, and Melissa Taylor vfx executive producer at Double Negative.

The other feedback that I got from my tutor was that at the end of chapter 2 I need to compare the softwares, there abilities and do an evaluational solution against each of the softwares. Doing this will also make the chapter more subjective rather that it being all factual. When I've done that I will start on chapter one and go into more depth about explaining different solvers within simulating particles.

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