Monday, 23 March 2015

Sketching woman/Initial Ideas 2

For this design I got some inspiration from the game Mortal Kombat because most of the female characters were hardly anything and they are mostly sexualised as well. I wanted the pose of the woman to look like a modeling pose so that it caputuers the "sexy"ness of the character, and I also wanted the character to have big hips and breast so that she would look appealing rather that badass.

   You can see from this these women on the right I've taken some inspiration from their clothing/armour and also from their figure. You can tell that the most common thing to wear is the long boots and the top that hardly covers anything up so thats what I wanted to apply to my character.

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