Wednesday, 27 April 2016

CoP Creative Response - Character Design

I didn't really look at any other character designs for inspiration for my character because I already kind of knew how my character was going to look. I wanted my character to look kind of comical and not really fit the fighting abilities the character will be performing. My character will be a man who is a bit over weight and who has a big bushy beard but also a bit bald, this has nothing to do with the theoretical side of the animation I'm just doing this because I wanted it to be amusing as well.



I actually took inspiration from one of my own characters that I created earlier for another module and then tweaked the character a bit by making him rounder, shorter and changing the clothes. I did this because I really liked this first character design and how in-proportionate he is to a humans body. I also did chose this character because of how simplistic the character is which will make it easier to build in Maya.  






















For these characters I drew them out front ways and side ways and tried my best to make them the sam hight, so that I can import them in to Maya and use them for reference when I build my character. I haven't bothered colouring them in and doing final design sheets because I didn't think they would be necessary, plus I'm colouring the character in on photoshop so that I can use that for the 3D models texture but the colour will be on a unfolded net of the character.

I feel like the hardest part of modelling this character will be the face because of the beard and how I'm actually going to model that, I don't know if I'm going to model that separately or model it as part of the face itself.  
  

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