I researched into human movement and actions so that when it comes to me doing the keyframe animation I'll have references into what poses I can place my character in to. What I did was I gathered loads of images and references off of the internet and created a moodboard of different human poses and key boxing positions and where the weight is transferred between each punch.
I started off by looking at human movements and frame by frame layouts, I then moved onto looking at fight poses and how the body moves with the action of punching. I've got references from video games, life drawings, sketches, photographs and from the animated survival kit book, so that I can see how the human body changes is different forms of media and technique.
These reference images will also help me for when I come to do my motion capture because for one thing I'm not a boxer so I will have to figure out how to act like one, and two I will be able to look at these and find poses that will influence my in my performance while I'm boxing in front of the cameras.
This will help me figure out how to position my character, however these reference images will not influence me in my character designs because they are too life like for what I was wanting to do. My character will look more cartoonish but will act and move like a real human.
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