Wednesday, 27 April 2016

CoP Creative Response - Creating One Last Thing

I had one last idea and that was to give each character a punching bag so that the characters aren't hitting the air and looking a bit strange doing so. I made the punching bag really simple and easy to animate because it's not the main priority to the experiment, I made it by a cylinder and a sphere in Maya and combining them together and then adding a bent handle to it so that it will bend when the character hits it. I then placed a simple texture on it making the top red, the pipe silver and the base black just so that it won't draw your eyes away from the characters.


At the end of each animation the punching bag gets thrown across the floor as like a finishing move and for a bit of exaggeration. the punching bag wasn't hard to animation but again it was all about the timing of when the bag needed to bend and then how much it needed secondary motion because if I didn't consider any of this the punching bag would look so out of place and it would ruin the animation. 

In the motion capture animation I had to keyframe the punching bag because I thought of this idea after I had done all the motion capture filming so I though it might just be easier if I keyframed it instead, plus I don't think it looks bad in the animation I like it, but if I what thought of this idea sooner I feel like the animation would of been better with a motion captured punching bag as well.

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